AlwaysStoppedAnimation<T> class

An animation that is always stopped at a given value.

The status is always AnimationStatus.forward.

Inheritance

Constructors

AlwaysStoppedAnimation(T value)
Creates an AlwaysStoppedAnimation with the given value. [...]
const

Properties

status AnimationStatus
The current status of this animation.
read-only
value → T
final
hashCode int
The hash code for this object. [...]
read-only, inherited
isCompleted bool
Whether this animation is stopped at the end.
read-only, inherited
isDismissed bool
Whether this animation is stopped at the beginning.
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

addListener(VoidCallback listener) → void
Calls the listener every time the value of the animation changes. [...]
addStatusListener(AnimationStatusListener listener) → void
Calls listener every time the status of the animation changes. [...]
removeListener(VoidCallback listener) → void
Stop calling the listener every time the value of the animation changes. [...]
removeStatusListener(AnimationStatusListener listener) → void
Stops calling the listener every time the status of the animation changes. [...]
toStringDetails() String
Provides a string describing the status of this object, but not including information about the object itself. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited