A velocity in two dimensions.

Constructors

Velocity({@required Offset pixelsPerSecond })
Creates a velocity. [...]
const

Properties

hashCode int
The hash code for this object. [...]
read-only
pixelsPerSecond Offset
The number of pixels per second of velocity in the x and y directions.
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

clampMagnitude(double minValue, double maxValue) Velocity
Return a velocity whose magnitude has been clamped to minValue and maxValue. [...]
toString() String
Returns a string representation of this object.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited

Operators

operator +(Velocity other) Velocity
Return the sum of two velocities.
operator -(Velocity other) Velocity
Return the difference of two velocities.
operator ==(other) bool
The equality operator. [...]
operator unary-() Velocity
Return the negation of a velocity.

Constants

zero Velocity
A velocity that isn't moving at all.
const Velocity(pixelsPerSecond: Offset.zero)