An interface for controlling a feature of a Scaffold.
- Implemented by
- close → VoidCallback
Remove the feature (e.g., bottom sheet or snack bar) from the scaffold.
- closed → Future<U>
Completes when the feature controlled by this object is no longer visible.
- setState → StateSetter
Mark the feature (e.g., bottom sheet or snack bar) as needing to rebuild.
- hashCode → int
The hash code for this object. [...]
- runtimeType → Type
A representation of the runtime type of the object.