An interface for material design chips that can be selected.
The defaults mentioned in the documentation for each attribute are what the implementing classes typically use for defaults (but this class doesn't provide or enforce them).
- InputChip, a chip that represents a complex piece of information, such as an entity (person, place, or thing) or conversational text, in a compact form.
- ChoiceChip, allows a single selection from a set of options. Choice chips contain related descriptive text or categories.
- FilterChip, uses tags or descriptive words as a way to filter content.
Called when the chip should change between selected and deselected states. [...]
- pressElevation → double
Elevation to be applied on the chip during the press motion.
This controls the size of the shadow below the chip. [...]
- selected → bool
Whether or not this chip is selected. [...]
- selectedColor → Color
Color to be used for the chip's background, indicating that it is
- tooltip → String
Tooltip string to be used for the body area (where the label and avatar
are) of the chip.
- hashCode → int
The hash code for this object. [...]
- runtimeType → Type
A representation of the runtime type of the object.