An interpolation between two AlignmentGeometry.

This class specializes the interpolation of Tween to be appropriate for alignments.

See Tween for a discussion on how to use interpolation objects.

See also:

Inheritance

Constructors

AlignmentGeometryTween({AlignmentGeometry begin, AlignmentGeometry end })
Creates a fractional offset geometry tween. [...]

Properties

begin AlignmentGeometry
The value this variable has at the beginning of the animation. [...]
read / write, inherited
end AlignmentGeometry
The value this variable has at the end of the animation. [...]
read / write, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

lerp(double t) AlignmentGeometry
Returns the value this variable has at the given animation clock value.
animate(Animation<double> parent) Animation<AlignmentGeometry>
Returns a new Animation that is driven by the given animation but that takes on values determined by this object.
inherited
chain(Animatable<double> parent) Animatable<AlignmentGeometry>
Returns a new Animatable whose value is determined by first evaluating the given parent and then evaluating this object.
inherited
evaluate(Animation<double> animation) AlignmentGeometry
Returns the interpolated value for the current value of the given animation. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(other) bool
The equality operator. [...]
inherited