How to behave during hit tests.

Constants

deferToChild HitTestBehavior

Targets that defer to their children receive events within their bounds only if one of their children is hit by the hit test.

const HitTestBehavior(0)
opaque HitTestBehavior

Opaque targets can be hit by hit tests, causing them to both receive events within their bounds and prevent targets visually behind them from also receiving events.

const HitTestBehavior(1)
translucent HitTestBehavior

Translucent targets both receive events within their bounds and permit targets visually behind them to also receive events.

const HitTestBehavior(2)
values List<HitTestBehavior>

A constant List of the values in this enum, in order of their declaration.

const List<HitTestBehavior>

Properties

index int

The integer index of this enum.

final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(other) bool
The equality operator. [...]
inherited