Who Wrap should align children within a run in the cross axis.

Constants

center WrapCrossAlignment

Place the children as close to the middle of the run in the cross axis as possible.

const WrapCrossAlignment(2)
end WrapCrossAlignment

Place the children as close to the end of the run in the cross axis as possible.

If this value is used in a horizontal direction, a TextDirection must be available to determine if the end is the left or the right.

If this value is used in a vertical direction, a VerticalDirection must be available to determine if the end is the top or the bottom.

const WrapCrossAlignment(1)
start WrapCrossAlignment

Place the children as close to the start of the run in the cross axis as possible.

If this value is used in a horizontal direction, a TextDirection must be available to determine if the start is the left or the right.

If this value is used in a vertical direction, a VerticalDirection must be available to determine if the start is the top or the bottom.

const WrapCrossAlignment(0)
values List<WrapCrossAlignment>

A constant List of the values in this enum, in order of their declaration.

const List<WrapCrossAlignment>

Properties

index int

The integer index of this enum.

final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(other) bool
The equality operator. [...]
inherited