Where to show a Banner.

The start and end locations are relative to the ambient Directionality (which can be overridden by Banner.layoutDirection).

Constants

bottomEnd BannerLocation

Show the banner in the bottom-left corner when the ambient Directionality (or Banner.layoutDirection) is TextDirection.rtl and in the bottom-right corner when the ambient Directionality is TextDirection.ltr.

const BannerLocation(3)
bottomStart BannerLocation

Show the banner in the bottom-right corner when the ambient Directionality (or Banner.layoutDirection) is TextDirection.rtl and in the bottom-left corner when the ambient Directionality is TextDirection.ltr.

const BannerLocation(2)
topEnd BannerLocation

Show the banner in the top-left corner when the ambient Directionality (or Banner.layoutDirection) is TextDirection.rtl and in the top-right corner when the ambient Directionality is TextDirection.ltr.

const BannerLocation(1)
topStart BannerLocation

Show the banner in the top-right corner when the ambient Directionality (or Banner.layoutDirection) is TextDirection.rtl and in the top-left corner when the ambient Directionality is TextDirection.ltr.

const BannerLocation(0)
values List<BannerLocation>

A constant List of the values in this enum, in order of their declaration.

const List<BannerLocation>

Properties

index int

The integer index of this enum.

final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(other) bool
The equality operator. [...]
inherited