Specifies which of two children to show. See AnimatedCrossFade.

The child that is shown will fade in, while the other will fade out.

Constants

showFirst CrossFadeState

Show the first child (AnimatedCrossFade.firstChild) and hide the second (AnimatedCrossFade.secondChild]).

const CrossFadeState(0)
showSecond CrossFadeState

Show the second child (AnimatedCrossFade.secondChild) and hide the first (AnimatedCrossFade.firstChild).

const CrossFadeState(1)
values List<CrossFadeState>

A constant List of the values in this enum, in order of their declaration.

const List<CrossFadeState>

Properties

index int

The integer index of this enum.

final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(other) bool
The equality operator. [...]
inherited