A widget that determines the default asset bundle for its descendants.

For example, used by Image to determine which bundle to use for AssetImages if no bundle is specified explicitly.

Inheritance

Static Methods

of(BuildContext context) AssetBundle

The bundle from the closest instance of this class that encloses the given context.

Constructors

DefaultAssetBundle({Key key, @required AssetBundle bundle, @required Widget child })

Creates a widget that determines the default asset bundle for its descendants.

Properties

bundle AssetBundle

The bundle to use as a default.

final
child Widget

The widget below this widget in the tree.

final, inherited
hashCode int

Get a hash code for this object.

read-only, inherited
key Key

Controls how one widget replaces another widget in the tree.

final, inherited
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

updateShouldNotify(DefaultAssetBundle old) bool

Whether the framework should notify widgets that inherit from this widget.

createElement() InheritedElement

Inflates this configuration to a concrete instance.

inherited
debugFillDescription(List<String> description) → void

Add additional information to the given description for use by toString.

mustCallSuper, protected, inherited
noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() String

Returns a string representation of this object.

inherited
toStringShort() String

A short, textual description of this widget.

inherited