A widget that determines the default asset bundle for its descendants.

For example, used by Image to determine which bundle to use for AssetImages if no bundle is specified explicitly.

Inheritance

Constructors

DefaultAssetBundle({Key key, @required AssetBundle bundle, @required Widget child })
Creates a widget that determines the default asset bundle for its descendants. [...]
const

Properties

bundle AssetBundle
The bundle to use as a default.
final
child Widget
The widget below this widget in the tree.
final, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

updateShouldNotify(DefaultAssetBundle old) bool
Whether the framework should notify widgets that inherit from this widget. [...]
createElement() InheritedElement
Inflates this configuration to a concrete instance. [...]
inherited
debugFillDescription(List<String> description) → void
Add additional information to the given description for use by toString. [...]
@mustCallSuper, @protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(other) bool
The equality operator. [...]
inherited

Static Methods

of(BuildContext context) AssetBundle
The bundle from the closest instance of this class that encloses the given context. [...]