A widget that makes its child partially transparent.

This class paints its child into an intermediate buffer and then blends the child back into the scene partially transparent.

For values of opacity other than 0.0 and 1.0, this class is relatively expensive because it requires painting the child into an intermediate buffer. For the value 0.0, the child is simply not painted at all. For the value 1.0, the child is painted immediately without an intermediate buffer.

Sample code

This example shows some Text when the _visible member field is true, and hides it when it is false:

new Opacity(
  opacity: _visible ? 1.0 : 0.0,
  child: const Text('Now you see me, now you don\'t!'),
)

This is more efficient than adding and removing the child widget from the tree on demand.

See also:

  • ShaderMask, which can apply more elaborate effects to its child.
  • Transform, which applies an arbitrary transform to its child widget at paint time.
Inheritance

Constructors

Opacity({Key key, @required double opacity, Widget child })
Creates a widget that makes its child partially transparent. [...]
const

Properties

opacity double
The fraction to scale the child's alpha value. [...]
final
child Widget
The widget below this widget in the tree.
final, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

createRenderObject(BuildContext context) RenderOpacity
Creates an instance of the RenderObject class that this RenderObjectWidget represents, using the configuration described by this RenderObjectWidget. [...]
debugFillProperties(DiagnosticPropertiesBuilder description) → void
updateRenderObject(BuildContext context, RenderOpacity renderObject) → void
Copies the configuration described by this RenderObjectWidget to the given RenderObject, which will be of the same type as returned by this object's createRenderObject. [...]
createElement() SingleChildRenderObjectElement
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
didUnmountRenderObject(RenderObject renderObject) → void
A render object previously associated with this widget has been removed from the tree. The given RenderObject will be of the same type as returned by this object's createRenderObject.
@protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(other) bool
The equality operator. [...]
inherited