Text class

A run of text with a single style.

The Text widget displays a string of text with single style. The string might break across multiple lines or might all be displayed on the same line depending on the layout constraints.

The style argument is optional. When omitted, the text will use the style from the closest enclosing DefaultTextStyle. If the given style's TextStyle.inherit property is true, the given style will be merged with the closest enclosing DefaultTextStyle. This merging behavior is useful, for example, to make the text bold while using the default font family and size.

To display text that uses multiple styles (e.g., a paragraph with some bold words), use RichText.

Sample code

new Text(
  'Hello, $_name! How are you?',
  textAlign: TextAlign.center,
  overflow: TextOverflow.ellipsis,
  style: new TextStyle(fontWeight: FontWeight.bold),


To make Text react to touch events, wrap it in a GestureDetector widget with a GestureDetector.onTap handler.

In a material design application, consider using a FlatButton instead, or if that isn't appropriate, at least using an InkWell instead of GestureDetector.

To make sections of the text interactive, use RichText and specify a TapGestureRecognizer as the TextSpan.recognizer of the relevant part of the text.

See also:



Text(String data, { Key key, TextStyle style, TextAlign textAlign, TextDirection textDirection, bool softWrap, TextOverflow overflow, double textScaleFactor, int maxLines })
Creates a text widget. [...]


data String
The text to display.
maxLines int
An optional maximum number of lines for the text to span, wrapping if necessary. If the text exceeds the given number of lines, it will be truncated according to overflow. [...]
overflow TextOverflow
How visual overflow should be handled.
softWrap bool
Whether the text should break at soft line breaks. [...]
style TextStyle
If non-null, the style to use for this text. [...]
textAlign TextAlign
How the text should be aligned horizontally.
textDirection TextDirection
The directionality of the text. [...]
textScaleFactor double
The number of font pixels for each logical pixel. [...]
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited


build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
debugFillProperties(DiagnosticPropertiesBuilder description) → void
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree. [...]
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by toStringDeep. [...]
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
toStringShort() String
A short, textual description of this widget.


operator ==(other) bool
The equality operator. [...]